![]() ![]() If I then upgrade both traps twice, their CDs are now 2.81. However if I build a second lightning trap, now both traps have a CD of 3.07. I build a lightning trap, initial attack CD of 2.27. This stratagy has an infinite potential assuming you got the right build of gems/skills/items set up. I am not sure if there is common knowledge or not, so I thought Ill ask anyway. (regen is a pain on rams) basically what you do is dps it throughout the path then slap a recall on it to restart it, causing it to cycle on the damage repeatedly, as your 'instakill' traps via fall/spikes take care of the small fry. Namely what is added is 'rune of recall' consumable trap and an entire path of 'slime traps' that negate healing. Third, and most tricky is a fusion of the two and more. I am not sure if there is common knowledge or not, so I thought Ill ask anyway. 0:00 / 53:49 Incredibly In-Depth Trap & Tower Defense - Dungeon Warfare 2 Wanderbots 451K subscribers Join Subscribe 329 Share 11K views 3 weeks ago Get Dungeon Warfare 2 on Steam. Add slow/freezing into the mix and you could have potential to get them fairly well up to 100 depending on your gem count (got over 6k atm and usually average about 100 waves) AKA push traps, throw traps and harpoon traps. But I dont always follow those priorities, when I started I was taking gems and even took a map once, thinking it was really special but it disappeared after 1 run. (adding frost trap can help as well with added cold enemy damage debuff with the perk but bolt trap can cause the cold as well) Skill points>mastery for favorite trap>gold increase>item rarity>mastery for random trap>gems>everything else. ![]() Clicking on any other trap will treat it as if you are selecting/deselecting the last trap youve used. Upon selecting any trap via touch for your loadout, you will not be able to set any other trap into your hotbar. Dungeon Warfare 2 is the definitive sequel to Dungeon Warfare, a difficult tower protection strategy game where you turn into a dungeon lord to defend your dungeons with the deadliest of traps and insidious contraptions against grasping adventurers and wannabe heroes. This 4 trap combo is decent at 15 at all traps till about wave 30-40 with no runes on most cases. From what I can tell, this only happens when using a touchscreen monitor. Dungeon Warfare 2 Become a dungeon lord to defend your dungeons with the deadliest of traps and insidious contraptions against greedy adventurers and wannabe heroes. I have found three 'semi' effective means to deal with rams.įirst is a combination of high dps and %dot like grinders+bolt trap+slime traps+soul harvesters. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |